MrBunny
New member
Clowns and Anemones Simulation.
What exactly is the simulation I am planing on making?
Well, the simulation is based off an agent based model. Some examples of what agent based models are boids(flocking) or predator prey simulations.
Thats great and dandy, but what's that have to do with clowns and anemones?
Well, what my idea is to have a map where there would be clowns and anemones. The clowns would look for the anemones while the anemones are looking for food. Ultimately showing the survival of clowns and anemones and seeing what other interesting things might occur with some clown anemone logic.
Before I can start thinking up the logic of the simulation I need some questions answered.
Do Clowns in the wild always host anemones?
Can a clown survive without a host of any kind in the wild?
What is the main source of food for both the clown and the anemone?
Are they just opportunistic feeders?
What percent of meaty foods dose an anemone need to survive?
Is the other percent light?
Does an anemone move in the wild?
What reason does an anemone move?
What is the relationship between neighboring anemones and clowns?
So I need some help if you have answer to any of the above question would be great if you have resources or links to some of these answers would be even better. If you think some other elements might be essential to the relationship and or something else I should look into would be welcomed. I will update this thread as I go through the versions of this project.
What exactly is the simulation I am planing on making?
Well, the simulation is based off an agent based model. Some examples of what agent based models are boids(flocking) or predator prey simulations.
Thats great and dandy, but what's that have to do with clowns and anemones?
Well, what my idea is to have a map where there would be clowns and anemones. The clowns would look for the anemones while the anemones are looking for food. Ultimately showing the survival of clowns and anemones and seeing what other interesting things might occur with some clown anemone logic.
Before I can start thinking up the logic of the simulation I need some questions answered.
Do Clowns in the wild always host anemones?
Can a clown survive without a host of any kind in the wild?
What is the main source of food for both the clown and the anemone?
Are they just opportunistic feeders?
What percent of meaty foods dose an anemone need to survive?
Is the other percent light?
Does an anemone move in the wild?
What reason does an anemone move?
What is the relationship between neighboring anemones and clowns?
So I need some help if you have answer to any of the above question would be great if you have resources or links to some of these answers would be even better. If you think some other elements might be essential to the relationship and or something else I should look into would be welcomed. I will update this thread as I go through the versions of this project.