public void calculateLights()
{
double[] day1 = new double[] { -0.0346, 2.5909, -69.363, 763.25, -2716.8, 11.33 };
double CurrentPower;
double calcTime;
while (true)
{
CurrentPower = day1[5];
calcTime = DateTime.Now.Hour; // hours in 24 hour format
calcTime += (((double)(DateTime.Now.Minute) / 60)); // convert minutes to fractional hours
CurrentPower += day1[4] * calcTime;
CurrentPower += day1[3] * System.Math.Pow(calcTime, 2);
CurrentPower += day1[2] * System.Math.Pow(calcTime, 3);
CurrentPower += day1[1] * System.Math.Pow(calcTime, 4);
CurrentPower += day1[0] * System.Math.Pow(calcTime, 5);
if (CurrentPower < 0)
CurrentPower = 0;
int SetPower = (int)(CurrentPower);
caclLights[0] = SetPower * .75;
caclLights[1] = SetPower;
caclLights[2] = SetPower * .25;
caclLights[3] = SetPower;
caclLights[4] = SetPower * .75;
if (mainLights.Override != true)
{
mainLights.fadeTo((int)(caclLights[0]), (int)(caclLights[1]), (int)(caclLights[2]), (int)(caclLights[3]), (int)(caclLights[4]), 2);
}
Thread.Sleep(3000);
}
}