Free Sketchup Renderings *inquire within*

Hi,
I have a quick Q, What paint do you use in sketchup? When I use the translucent ones it comes out very blue when rendering.
Thanks
Amazing rendering BTW.

Edit the opacity:


Untitled-1-4.jpg


Jim
 
Blender !
Not what you guys want to use unless you want to go to the next level.
That's like water and glass with a refractive index,
caustics, photon lighting simulations, color bleed and such...

Dangit, I have to do a photo realistic tank/setup now and get an opinion on it.
Well after my school work.

Go to which next level? For RC, and to stay true to this thread, and in general for RC, sketchup and hypershot are fine. Now if you want me to fire up a "next" level, perhaps one of these? However, I would want to charge to use these: (kinda not in the spirit of RC, don't you think?)

Untitled-1-5.jpg


Untitled-12-1.jpg



Jim
 
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Well I know how to use Blender,
I've used it for a good year(Maya a year before that) and know how to
animate, rig, light, texture, do materials,
setup render parameters for a scene, modeland such....



I agree you saying it's not easy and there needs to be an extrinsic reward,
it's not in the RC spirit as you said...

It's more of a have you thought of it, not "take it to the next level"

As you mentioned Sketchup and Hypershot are fine,
plus dealing with mesh gets old, and having a more simplistic higher level of control is nicer for these type of things.

I'm not much compared to be people who have
college knowledge with 3D, just a hobbyist who plays around with it and is good at some things, terrible at others.

/\
Had to mention that since I'm by no means trying to be arrogant.
 
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Well I know how to use Blender,
I've used it for a good year(Maya a year before that) and know how to
animate, rig, light, texture, do materials,
setup render parameters for a scene, modeland such....



I agree you saying it's not easy and there needs to be an extrinsic reward,
it's not in the RC spirit as you said...

It's more of a have you thought of it, not "take it to the next level"

As you mentioned Sketchup and Hypershot are fine,
plus dealing with mesh gets old, and having a more simplistic higher level of control is nicer for these type of things.

I'm not much compared to be people who have
college knowledge with 3D, just a hobbyist who plays around with it and is good at some things, terrible at others.

/\
Had to mention that since I'm by no means trying to be arrogant.

Not thinking you are arrogant, it just gave me a chuckle. I have mentioned having these packages on board before, couldn't resist. :celeb2:

Jim
 
Well I'd absolutely love to have Maya,
the $1600 price tag makes me love Blender though.
That type of stuff is fun to me.

I wanted to mention I'm not being arrogant since it seems
like there is an ever growing population of know it all teens :)
 
Amazing stuff you 3d experts are making:thumbsup:

I am currently making my own fishroom in 3d. Unfortunately I am having trouble finding metric fitting , tubes tableducts etc. as downloads. The dimensions I use are 20-50mm.

Hope some of you can help me.
Cheers:)
 
Hello uncle,
Any chance you could help me out please. After seeing Sonny's rimless reef I've been looking into building a similar but smaller version, money permitting.
I spent ages trying to sort out a design in sketchup, but it still looks basic.
I intended this sketch to show a twin standpipe design and a sump with three partitions, the centre of the sump housing a skimmer (Vertex Alpha 170) and a Eheim return pump in the right partition.
I have managed to sort out the lighting which is supposed to represent an ATI sun power pendant and also the Vortech MP20, could you please do me a rendering if/when you have the time.
Any help would be gratefully appreciated,

kind regards,

Pete.

Here is the link, thanks,

http://sketchup.google.com/3dwarehouse/details?mid=6e3a719f2ac694b148664ab99a77a113


rimless.jpg
 
Thanks Uncle, that is outstanding, exactly what i had in mind, thanks for all your help it is really appreciated.
Have a good Christmas and New Year,

cheers

Pete.
 
How do you model PVC without wanting to shoot yourself =( I know from reading past post that its a bear, but there has to be a better way other than move & eyeball x100...

Its to bad since there are some nice PVC models in the 3D warehouse.
 
Maybe that is why my friends took my bullets away.....

It is a matter of patience--- and using move/copy (move > arrow (locks direction) > ctrl keys are your friends,) and only modeling once, and reusing the components and groups--just making slight adjustments. But yeah, it is move and eyeball till you are cross eyed. Another way to build concentric items is to build it concentric from the ground up-- i.e. skimmers Finally got around to doing an ok model of a 1.5" sanitary tee, seeing how bean has not shared his primitives yet.... ;) Sketchup is combersome to an extent, and it is a matter of finding workarounds, for example punching a hole in a curved surface such as for a pump output, or through the body of a skimmer... and for other parts, stealing them off of 3d warehouse, and working on them a bit. I have other software, as I have stated before, but I think for the purposes of this thread, it would be unfair to use Autocad, Maya, and Lightwave.... I charge $$$ to fire those up... chuckles, and i find sketchup perfectly adequate to get the point across. There is a learning curve with it, even for those that can work with the higher end software packages, but as stugray likes to point out, a 12 year old can work with it--;)

Anyway some more of the same (this system was contracted based on these sketcups incidently, so it is an adequate tool.)

337.jpg


337-7.jpg


337-5.jpg


337-4.jpg


337-3.jpg


337-2.jpg


337-1.jpg


Jim
 
Maybe that is why my friends took my bullets away.....

It is a matter of patience--- and using move/copy (move > arrow (locks direction) > ctrl keys are your friends,) and only modeling once, and reusing the components and groups--just making slight adjustments. But yeah, it is move and eyeball till you are cross eyed. Another way to build concentric items is to build it concentric from the ground up-- i.e. skimmers Finally got around to doing an ok model of a 1.5" sanitary tee, seeing how bean has not shared his primitives yet.... ;) Sketchup is combersome to an extent, and it is a matter of finding workarounds, for example punching a hole in a curved surface such as for a pump output, or through the body of a skimmer... and for other parts, stealing them off of 3d warehouse, and working on them a bit. I have other software, as I have stated before, but I think for the purposes of this thread, it would be unfair to use Autocad, Maya, and Lightwave.... I charge $$$ to fire those up... chuckles, and i find sketchup perfectly adequate to get the point across. There is a learning curve with it, even for those that can work with the higher end software packages, but as stugray likes to point out, a 12 year old can work with it--;)

Jim

I am just your average AutoCad detailer, I could not imagine using multiple design programs, have enough trouble remembering all the Acad commands :hmm3:

Can you recommend any Freeware rendering programs that dont look totally hack? I am using KeyShot at the moment, but on a free trial. I have also been using Kerkythea, but the results are very mehhhh.
 
Jim, if you are bored you could sketch the tank I am looking to build.

30x30x24, rimless, external overflow spanning about 15" using beans setup, drilled returns on both sides of the overflow, Elos style stand and make me a nice sump:)

Thanks!
 
Wow there are some very nice renderings posted here. Great work. Can any of you guys generate renderings from Inventor models?... or maybe an IGES or STEP file?
 
Wow there are some very nice renderings posted here. Great work. Can any of you guys generate renderings from Inventor models?... or maybe an IGES or STEP file?

Yeah, I can import an IGES file. Just make sure there are no errors, blah blah in it. Sometimes importing, don't work so good, but if everything is perfect, got a better chance.

Jim
 
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