<a href=showthread.php?s=&postid=14330756#post14330756 target=_blank>Originally posted</a> by tarzan
Perhaps you could explain more about how you do it, so we wouldn't have to ask you to render models for us every time we do some changes to them?
Sure, well to start I am using Hypershot for these renderings (bunkspeed.com). Hypershot is like the "sketchup" of rendering software, I really enjoy it for being a very quick program that offers good if not great results.
Anyways, I start by bringing the model into hypershot (which can read sketchup files), then begin setting the textures.
Once the textures are looking correct I set up the environment and play with the camera angles and try to get an image that has good read (nice values, gradients and reflections).
Theres a ton of fun videos on how to use hypershot on their website, and you can even get a free demo (or buy the low res version or a student version of the application for a reasonable price)
As for the models, the more detail added to them creates a more a detailed rendering. So, every detail helps, like seams, gaps, adding material thickness, etc...